![]() ![]() The result was a fast-paced game that was often as hilarious to watch as it was competitive and fun to play.Now, in 2007, two games and two platforms later, the chaos returns on Wii. The more damage your character takes, the farther back they will fly after each subsequent blow. was the name of this unholy compilation, and the whole package came together pretty well, thanks to talented second-party developer HAL.In a purposeful departure from standard health-bars established by more traditional fighting games, HAL opted to introduce a sumo-wrestling-style 'ring-out' system. It almost sounded too good to be true - 12 characters in all, plus their iconic levels, theme music and convincing animation. Every major Nintendo character gathered together, ready to throw down. It was every Nintendo fanboy's wet-dream: Mario versus Link, Pikachu versus Samus, Bowser versus Kirby. ![]()
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